MANIFESTO

The ultimate aim of roleplay is communication.

The old fashioned vampiric clans are unable to build a communication bridge between different cultures. Ownership and personal preferences produce a rotten vampiric system based on managment. Unable to produce unity; and how, indeed, should they have done so, since roleplay can not be taught? Clans must return to the workshop.

Atrum Infero is our wish for a Dark Reunion.

A mystical social environment roleplaying the Thirst Bloodlines game itself dedicated to the search of the deepest levels of conciousness. Let us create a new model of communication based on acceptance and respect. Atrum Infero supports all kinds of vampires and consists of different roleplay circles, which are in mutual dependance and interaction. All circles and levels of roleplay are ruled and secured by the Code.

THE CODE

Refers to a sequence of written and unwritten codes of conduct and ethics, that create the space for every vampire to exist and grow with quality and respect. It reveals itself in accordance with the different levels of the game to support and protect knowledge and mysticism.

Satoria Exonar
Vampire Worship Priestess
Founder of Atrum Infero

Vampirism and BDSM

Sunday, March 1, 2009

When examining the psychological view or that which is taken once we remove various authors' visions nuances and personalities, we find certain things in common in most every vampire archetype: the fact that a human being had been seduced, bitten and killed by a vampire and is now basically a minion..a deeper psychological and mental bond..a new Being with supernatural powers, a new Kind of hard and deep sense of respect about casts and the whole family order exactly as in a bdsm society.

In 1819, Dr. John Polidori distilled even further the literary vampire's essence by replacing the ghoulish appearance with an aristocratic one, such a strange irony that since we start to look trough the whole bdsm society we see that exactly in the same period we can see a whole aristocratic way and moods been incorporated into bdsm as well. He further fashioned the personality of his vampire character after the infamous English Romantic poet, Lord George Gordon Noel Byron (1788-1824), for whom he had worked for a time and had grown to dislike by the time he wrote his story. Suddenly, the classic myth of the vampire had become something intriguing and sexually appealing to readers rather than horrific, and the beginnings of the Vampyric archetype was born together with the pointless connection with dominance and submission based in bdsm inside the vampire literary culture.

As the first to utilize the new spelling of "Vampyre,", Polidori's main character, Lord Ruthven, also had the characteristic bloodthirst, as well as more elegant and appealing characteristics. Novelists from then on continued to utilize this style of vampire in increasingly sexually oriented stories (including Bram Stoker's _Dracula_). Later, screen writers would develop this idea even further with the sensual movie version "Dracula," starring Frank Langella.

This new Vampyric Essence could be experimented with in many ways now. Apart even further by removing the two remaining negative traits of the vampire, bloodlust and the animated zombie theory, we have an extremely sensual, sexual, aristocratic, dominant and hardly rough, magically and physically powerful Being. If one learns to emulate the powers of the vampire while keeping strongly in mind the intrinsic elegance and "European dominant Aristocracy” that has developed within the archetype over the years, we now have the ingredients for this new point of view now known as the Vampyre.